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Kal Online PvP and the assassin system: the duel rules, the mask, and the penalties

Posted: Thu Oct 22, 2026 8:41 pm
by ice
Two systems, not one

Kal Online splits player fighting into a duel system and an assassin system. They look similar on screen and they behave completely differently.

The duel, PvP

A duel starts only when both players agree. There are no penalties for the winner or the loser.

To start one, type /duel PLAYER NAME in the chat window. The duel can begin from anywhere once the player who received the request accepts it.
  • Time limit. The duel ends in a draw if there is no conclusion in 10 minutes.
  • Ending condition. The duel ends when one player's HP drops to 0 and they faint. The losing player can be revived with the revive button.
  • No EXP loss. You lose no EXP even if you lose the duel.
  • Quitting early. Either player can end the duel instantly by typing /surrender.
  • Monsters still hit you. Monsters can attack you while the duel is running, so a safe location matters.
The assassin system, PK

The assassin system exists to repress reckless killing. A player who wants to kill must wear a mask item, which marks them to everyone else.
  • Where to get the mask. The mask merchant in the Temporary Fort of Geum-Ohee Castle and the High Land of Sky.
  • What changes on screen. Your name turns to assassin in red, and the mask is applied to your character's face.
  • Locked in for two hours. Once you become an assassin, the mode cannot be disabled for 2 hours.
  • Warning message. If an assassin is close to you, a warning message appears on screen.
  • Who you can hit. In assassin mode you can attack every other player except your own party members and guild members. Assassins can also attack other assassins.
The penalties
  • Anyone can attack you. An assassin can be attacked by anyone outside a safe place.
  • Death costs EXP. Die in assassin mode and you lose EXP, but the death count is not accumulated.
  • Item drop chance. Get killed by another player or an assassin while in assassin mode and you may drop one equipped item or one inventory item, with a 50 percent chance.
  • Timer ends on death. The remaining assassin time disappears if you are killed or you suicide.
  • No trading or shops. You may not trade with other players, use shops, or install a fish trap while in assassin mode.
  • Town board record. When an assassin dies at the hands of another player, the board records the assassin's name and the name of the player who killed them.
The other side of the trade

A player in normal condition who is killed by an assassin loses 1/10 of EXP, and the death count is not accumulated. The assassin indicator stays on while the mode is active, and assassins can only attack others in unsafe areas.

Sources

GameAgit: Kalonline PVP/PK system