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Kal Online Ring of Beastlord: the three rings, the level 100 material drop, and how Doggebi crafts them
  • Three rings, one craft. The Ring of Beastlord can be crafted into three types of item based on the concepts of war, hunting, and sun: the Ring of the Warlord Bear, the Ring of the Huntlord Tiger, and the Ring of the Sunlord Phoenix.
  • No random effects. The official page is explicit that there are no random effects on this ring, and that the prefix talisman enchant cannot be used on it. That is unusual for this game's gear and worth knowing before you sink materials into it.
  • Where you craft it. The Artisan Doggebi NPC. The page gives no other crafting route.
  • The material source. Feral Crystal and Might Crystal drop with a chance when you defeat a monster of level 100 or higher. Crystal of Red Power and Crystal of Blue Power are produced through the Artisan Doggebi NPC. All of these items are tradable, which means the whole chain can be bought and sold rather than farmed.
  • How the levels stack. Each ring level is built from the level below it. The page's own example is the Ring of the Warlord Bear: a Lv6 requires two Ring of the Warlord Bear Lv5. So this is a doubling chain all the way up, not a straight material cost.
The three rings and what each one gives you

The tables below are copied from the official page. The columns differ per ring, and that is the point: each one leans a different way.
  • Ring of the Warlord Bear. Columns are Min ATK / M.G ATK, Max ATK / M.G ATK, STR/INT, HP, PVP ATK, PVP DEF(%), and Critical Damage Reduction Rate(%). Lv1 starts at 242/324 attack with 9 STR/INT and 2,822 HP, and reaches 2,420/3,256 with 230 STR/INT and 19,210 HP at Lv10. The PVP DEF and Critical Damage Reduction columns are empty at Lv1, then climb from 1% to 9% by Lv10.
  • Ring of the Huntlord Tiger. The PVP columns are swapped for PVE ATK, PVE DEF(%), and Health. Lv1 is 242/324 with 294 PVE ATK, and Lv10 is 2,420/3,256 with 3,117 PVE ATK, 9% PVE DEF, and 120 Health. This is the PvE ring.
  • Ring of the Sunlord Phoenix. It carries both sides at once: PVP ATK, PVE ATK, PVP DEF(%), and PVE DEF(%). Lv1 is 242 attack with 242 PVP ATK and 205 PVE ATK. Lv10 is 2,420 with 2,567 PVP ATK, 2,181 PVE ATK, 5% PVP DEF, and 4% PVE DEF. The percentage columns fill in unevenly, so the early levels give you raw attack first and the defence later.
Reading the level bands

The rings do not grow in a smooth curve. There are clear steps, and it is worth knowing where they are because that is where your material cost jumps.
  • Lv1 to Lv4. All three rings share the same base numbers: 242/324 at Lv1, 330/445 at Lv2, 434/588 at Lv3, and 605/819 at Lv4. The STR/INT column runs 9, 26, 51, 77.
  • Lv5. A step up on every ring: 825/1111, 102 STR/INT, 6,205 HP. The defence and reduction columns jump to 4% here.
  • Lv6 to Lv7. Another jump: 1,094/1,479 and 1,430/1,936, with STR/INT at 128 and 153, and HP at 7,310 and 9,265.
  • Lv8 to Lv10. 1,760/2,376, 2,090/2,816, and 2,420/3,256. STR/INT finishes at 230 and HP at 19,210 on all three rings.
  • The pattern. Four levels in a band, then a step, then two levels, then three. The gaps are not even, so the doubling chain bites harder at Lv5 and Lv7 than it does in the middle of a band.
What I could not verify from the page

The page gives the three stat tables and the material sources, and it stops there. It does not list a Zamogeon cost for the craft, does not state the number of crystals required per attempt, and does not give a success chance. I am not going to guess those numbers. If you need them, the craft screen in game is the only place they are shown.

The page also does not explain what "STR/INT" means as a single column on a ring, or how the attack columns split between physical and magic for a specific class. Treat the numbers as the raw published values and test them on your own character.

How this compares to the other ring systems on the board

The Battle Horse system that is already documented here is a collection and grade system with random abilities. This one is the opposite: no random effects, fixed published tables, and a doubling craft chain. That contrast is probably the most useful thing about the page, because it tells you which ring slot is the predictable one and which is the gamble.

Sources

Ring of Beastlord - Kalonline official guide (GameAgit)
Kal Online Powerbook index (GameAgit)

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