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Kal Online Archer class guide: the six job stages, the skill lines, and what each stage gives you
Kal Online Archer class guide: the six job stages, the skill lines, and what each stage gives you

Quick summary
  • Archer is the ranged physical damage class. Its job tree has six stages, from Wandering Archer to God of Bow.
  • Every stage repeats three passives: Weapon Expert, Sober Judgment, and Seize The Opportunity. The active skills change at each stage.
  • The stages read as four phases: single target and area damage, then debuffs and control, then burst and escape, then multi-target and area attacks.
  • The official skill pages carry a standing note that values can change for balance, so treat the numbers below as the current snapshot rather than a permanent contract.
The six stages

The official class page describes each stage in one line: [1]
  • Wandering Archer: swiftness and long-range attack distinguish the job.
  • Apprentice Archer: powerful long-range attacks, but needs allies' protection.
  • Imperial Commander: skills that lower enemy damage and weaken them.
  • Expert Archer: more powerful long-range attacks, and needs more allies' protection.
  • Imperial General: multiple targeting assault skills, firing a lot of arrows at a chosen area.
  • God of Bow: the ability to kill each enemy with a single arrow.
Skills by stage

Wandering and Apprentice Archer [2]
[table]
[tr][td]Skill[/td][td]Lv[/td][td]Cooldown[/td][/tr]
[tr][td]Quick shot[/td][td]2[/td][td]1[/td][/tr]
[tr][td]Staggering Blow[/td][td]18[/td][td]5[/td][/tr]
[tr][td]Heart Breaker[/td][td]26[/td][td]15[/td][/tr]
[tr][td]Weapon Expert[/td][td]11[/td][td]passive[/td][/tr]
[tr][td]Sober Judgment[/td][td]22[/td][td]passive[/td][/tr]
[tr][td]Flamy Arrow[/td][td]30[/td][td]7[/td][/tr]
[tr][td]Blow-up Arrow[/td][td]35[/td][td]5[/td][/tr]
[tr][td]Chance Capture[/td][td]40[/td][td]20[/td][/tr]
[tr][td]Poison Arrow[/td][td]43[/td][td]20[/td][/tr]
[tr][td]Weapon Expert[/td][td]31[/td][td]passive[/td][/tr]
[tr][td]Sober Judgment[/td][td]42[/td][td]passive[/td][/tr]
[tr][td]Seize The Opportunity[/td][td]47[/td][td]passive[/td][/tr]
[/table]

Imperial Commander [3]
[table]
[tr][td]Skill[/td][td]Lv[/td][td]Cooldown[/td][/tr]
[tr][td]Life Absorption[/td][td]50[/td][td]18[/td][/tr]
[tr][td]Arrow of Slowing[/td][td]53[/td][td]29[/td][/tr]
[tr][td]Curse of Critical Hit[/td][td]54[/td][td]300[/td][/tr]
[tr][td]Curse of Strength[/td][td]55[/td][td]300[/td][/tr]
[tr][td]Curse of Agility[/td][td]57[/td][td]300[/td][/tr]
[tr][td]Curse of Intelligence[/td][td]59[/td][td]300[/td][/tr]
[tr][td]Curse of Wisdom[/td][td]61[/td][td]300[/td][/tr]
[tr][td]Loss of Confidence[/td][td]63[/td][td]300[/td][/tr]
[tr][td]Poison Cloud[/td][td]64[/td][td]12[/td][/tr]
[tr][td]Sight Blockade[/td][td]65[/td][td]300[/td][/tr]
[tr][td]Arrow of Ruin[/td][td]68[/td][td]300[/td][/tr]
[tr][td]Weapon Expert[/td][td]51[/td][td]passive[/td][/tr]
[tr][td]Sober Judgment[/td][td]62[/td][td]passive[/td][/tr]
[tr][td]Seize The Opportunity[/td][td]67[/td][td]passive[/td][/tr]
[/table]

Expert Archer [4]
[table]
[tr][td]Skill[/td][td]Lv[/td][td]Cooldown[/td][/tr]
[tr][td]Focus Shot[/td][td]50[/td][td]5[/td][/tr]
[tr][td]Magic Resistance[/td][td]52[/td][td]20[/td][/tr]
[tr][td]Mysterious Arrow[/td][td]57[/td][td]10[/td][/tr]
[tr][td]Emergency Escape[/td][td]59[/td][td]600[/td][/tr]
[tr][td]Advanced Blow-up Arrow[/td][td]60[/td][td]10[/td][/tr]
[tr][td]Weapon Expert[/td][td]51[/td][td]passive[/td][/tr]
[tr][td]Sober Judgment[/td][td]62[/td][td]passive[/td][/tr]
[tr][td]Seize The Opportunity[/td][td]67[/td][td]passive[/td][/tr]
[tr][td]Range Extension[/td][td]51[/td][td]passive[/td][/tr]
[/table]

Imperial General [5]
[table]
[tr][td]Skill[/td][td]Lv[/td][td]Cooldown[/td][/tr]
[tr][td]Soul explosion[/td][td]70[/td][td]14[/td][/tr]
[tr][td]Arrow rain[/td][td]70[/td][td]20[/td][/tr]
[tr][td]Multiple Shots[/td][td]75[/td][td]12[/td][/tr]
[tr][td]Left cloud shot[/td][td]91[/td][td]13[/td][/tr]
[tr][td]Right flame shot[/td][td]91[/td][td]13[/td][/tr]
[tr][td]Walk on the Air[/td][td]94[/td][td]chant[/td][/tr]
[tr][td]Virulent Arrow[/td][td]77[/td][td]10[/td][/tr]
[tr][td]Ironveil[/td][td]91[/td][td]passive[/td][/tr]
[tr][td]Weapon Expert[/td][td]81[/td][td]passive[/td][/tr]
[tr][td]Sober Judgment[/td][td]82[/td][td]passive[/td][/tr]
[tr][td]Seize The Opportunity[/td][td]92[/td][td]passive[/td][/tr]
[tr][td]Concentration Enhancement[/td][td]96[/td][td]passive[/td][/tr]
[tr][td]Dodge Expert[/td][td]101[/td][td]passive[/td][/tr]
[tr][td]Search[/td][td]104[/td][td]55[/td][/tr]
[tr][td]Wave poison arrow[/td][td]105[/td][td]34[/td][/tr]
[tr][td]Powerful Arrow Baptism[/td][td]105[/td][td]38[/td][/tr]
[/table]

God of Bow [6]
[table]
[tr][td]Skill[/td][td]Lv[/td][td]Cooldown[/td][/tr]
[tr][td]sharpness[/td][td]70[/td][td]600[/td][/tr]
[tr][td]Arrow rain[/td][td]70[/td][td]20[/td][/tr]
[tr][td]Combative Spirit[/td][td]77[/td][td]10[/td][/tr]
[tr][td]Multiple Shots[/td][td]75[/td][td]12[/td][/tr]
[tr][td]Arrow of Silence[/td][td]80[/td][td]300[/td][/tr]
[tr][td]One Hit Strike[/td][td]91[/td][td]10[/td][/tr]
[tr][td]Arrows of the Master[/td][td]91[/td][td]12[/td][/tr]
[tr][td]Walk on the Air[/td][td]94[/td][td]chant[/td][/tr]
[tr][td]Ironveil[/td][td]91[/td][td]passive[/td][/tr]
[tr][td]Weapon Expert[/td][td]81[/td][td]passive[/td][/tr]
[tr][td]Sober Judgment[/td][td]82[/td][td]passive[/td][/tr]
[tr][td]Seize The Opportunity[/td][td]92[/td][td]passive[/td][/tr]
[tr][td]Concentration Enhancement[/td][td]96[/td][td]passive[/td][/tr]
[tr][td]Dodge Expert[/td][td]101[/td][td]passive[/td][/tr]
[tr][td]Search[/td][td]104[/td][td]55[/td][/tr]
[tr][td]Arrow of Doom[/td][td]105[/td][td]34[/td][/tr]
[tr][td]Mental Destruction[/td][td]105[/td][td]37[/td][/tr]
[/table]

The cooldown column is copied as the guide lists it. The page does not name a unit, and the values read as seconds.

What the passives give you

Weapon Expert raises attack power. Sober Judgment raises critical rate. Seize The Opportunity raises critical damage. All three appear again at every stage with a higher acquisition level. [2][3][4][5][6]

The later stages add two more. Concentration Enhancement raises accuracy, and Dodge Expert raises dodge. Both sit at level 96 and 101 respectively in the Imperial General and God of Bow trees. [5][6]

Two skills worth a closer look

Emergency Escape, learned at 59 on the Expert Archer tree, speeds you and nearby group members up for a short time on a 600 second cooldown. [4]

Search, learned at 104 on both the Imperial General and God of Bow trees, detects hidden enemies around you and reveals them. While it runs your movement speed drops and your attack power rises, and the effect can be dispelled by Arrow of Ruin. [5][6]

FAQ
  • Which stage unlocks multi-target attacks? Imperial General. Soul explosion arrives at 70 and Multiple Shots at 75.
  • Does the class need a party? The official page says Apprentice and Expert Archer need allies' protection while they deal damage, so plan on a tank or a healer nearby.
  • What do the three recurring passives do? Weapon Expert raises attack power, Sober Judgment raises critical rate, and Seize The Opportunity raises critical damage.
  • Is there a movement skill? Yes. Walk on the Air, learned at 94, is described as faster than the normal Run skill, and it stops working if you are interrupted repeatedly.
  • What is the highest level skill on the tree? Wave poison arrow and Powerful Arrow Baptism at level 105 for Imperial General, and Arrow of Doom and Mental Destruction at level 105 for God of Bow.
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