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Kal Online weapon costume enhance and combine: three outcomes, what transfers, and the material consumed either way

Posted: Wed Oct 21, 2026 3:50 pm
by ice
Kal Online weapon costume enhance and combine: three outcomes, what transfers, and the material consumed either way

Quick summary
  • Weapon costumes have two separate systems. Enhance raises the enhancement level up to a maximum of 10. Combine turns one costume item into another.
  • Enhance ends in success, failure, or destruction. Destruction deletes the target item.
  • Combine ends in success, failure, or special success, and the material item is consumed in every case.
  • You can raise the special success chance with Honor Reward Points or a Lucky Droplet.
Where you do it

The Enchant page puts it at ESC > Adventure > Weapon Costume. The Combine page describes the same area as ESC > Menu, then weapon costume, then Enhance and synthesize. Both lead to the same screens.

Enhancement

Enhancement has three outcomes. Success raises the enhancement level. Failure changes nothing. Destruction destroys the target item. The maximum enhancement level is 10, and the enhancement ability grows as the level rises.

There are two basic enhancement effects, and both of them increase the random ability you already have on the item. The page carries one caveat: if the random ability value is low, the Enchant 1 and Enchant 2 values will not increase.

Materials are weapon costume items, and every weapon costume item can be used as material. They are consumed whether the attempt succeeds or fails.

If you do not want to risk the item, the Destruction Prevention slot takes a Self-Healing or a Costume Strengthening Stone. It prevents destruction once, and the item you used is consumed.

Combine

Combine is a different system with its own three outcomes, and it is worth reading them separately from Enhance.

Success transfers the target item's reinforcement level, reinforcement ability, random ability, and special ability to the item being changed. Failure changes nothing. Special success transfers the reinforcement level, reinforcement ability, and random ability, and then acquires or changes the special ability.

The item being changed may end up as the same item as the target. The material item is consumed regardless of the outcome.

To raise the special success chance, you place Honor Reward Points or a Lucky Droplet in the Special Success Probability Increase slot. It increases once, and the points or the item are consumed. The page notes that the Lucky Droplet will be updated later.

Reading the two together

Enhance is the risky system. It can destroy the item, and the prevention item costs you either way. Combine cannot destroy anything. It can only fail to change the item, so the material is the price of the attempt.

That asymmetry is the part to remember. Destruction is an Enhance outcome, not a Combine outcome.

Source